Artur Schütz Developer Blog

Analysis and Simulation of Time-of-Flight Sensors using GPU Path Tracing (German)

Analysis and Simulation of Time-of-Flight Sensors using GPU Path Tracing (German)

I wrote my master's thesis on the topic of real-time 3D sensor simulation using path tracing and analyzed the properties of different 3d sensors.

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Software Engineer

Personal blog and portfolio of Artur Schütz, M.Sc. — Software Engineer specializing in C++, 3D rendering, game development, and machine learning.